A Brain-Computer Interface and Augmented Reality Neurofeedback to Treat ADHD: A Virtual Telekinesis Approach.
Enabling Haptic Feedback in Augmented Reality through Visual Cues.
A framework which equips the user with the ability to naturally interact with intangible virtual content in an immersive environment and not limit this interaction to gestures alone.
Immersive and interactive visualisation of music in three-dimensions based on the listener’s mood.
An Augmented Reality game which lets players design star systems and exoplanets. You win by placing your exoplanets in the Goldilocks (habitable) zone such that it sustains life.
An AR Neurofeedback game in which you bend a virtual spoon with your mind, sort of like telekinesis.
A mobile Augmented Reality application that helps the visually impaired to navigate in an indoor space by implementing spatial sound and persistent spatial anchors.
A mobile AR application that can engage or associate a customer with a brand so as to actually leading to the growth of the brand in terms of popularity and customer retention.
Visualisation of IoT sensor data in Augmented Reality for smart farming applications. Get instant access to Humidity, Temperature and Soil Moisture data via interactive graphs.
Tag view let’s you place virtual tags in the real world to assist with easier identification and recognition.
A mobile application to visualize 3D BIM models in Augmented Reality.
A web AR experience for your business cards.